YAGE
1.0
Yet Another Game Engine
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GameObjectsBuilder Member List
This is the complete list of members for
GameObjectsBuilder
, including all inherited members.
addLight
(GameObjectType type)
GameObjectsBuilder
addModel
(const std::string modelPath, const std::string texturePath=std::string())
GameObjectsBuilder
addParticleSystem
(const std::string &texturePath)
GameObjectsBuilder
addRigidBody
(float mass)
GameObjectsBuilder
copyModel
()
GameObjectsBuilder
GameObjectsBuilder
()
GameObjectsBuilder
getResult
() const
GameObjectsBuilder
lockUpright
()
GameObjectsBuilder
setAttenuation
(float constant, float linear, float quadratic)
GameObjectsBuilder
setCastsShadows
(bool)
GameObjectsBuilder
setColor
(glm::vec3 color)
GameObjectsBuilder
setConeDirection
(glm::vec3 coneDirection)
GameObjectsBuilder
setDiffuse
(const std::string &)
GameObjectsBuilder
setHalfVector
(glm::vec3 halfVector)
GameObjectsBuilder
setNormal
(const std::string &)
GameObjectsBuilder
setParticleCount
(int)
GameObjectsBuilder
setParticleLife
(float)
GameObjectsBuilder
setParticleSpawnRate
(int)
GameObjectsBuilder
setPosition
(glm::vec3)
GameObjectsBuilder
setRotation
(float angleX, float angleY, float angleZ)
GameObjectsBuilder
setScale
(float)
GameObjectsBuilder
setSpecular
(const std::string &)
GameObjectsBuilder
setSpotCutoff
(float cutoff)
GameObjectsBuilder
setSpotExponent
(float exponent)
GameObjectsBuilder
setStrength
(float strength)
GameObjectsBuilder
~GameObjectsBuilder
()
GameObjectsBuilder
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1.8.11