YAGE
1.0
Yet Another Game Engine
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This is the complete list of members for Models_Manager, including all inherited members.
addLight(Light *light) | Models_Manager | |
CreateModel(const std::string &modelPath, const Transform &transform, const std::string &texturePath="", const TextureType type=Texture_Diffuse) | Models_Manager | |
CreateModel(const Scene_Container *&otherModel, const Transform &transform) | Models_Manager | |
CreateParticleSystem(Transform transform, const std::string &texturePath) | Models_Manager | |
Draw() | Models_Manager | |
DrawShadows() | Models_Manager | |
Models_Manager() | Models_Manager | |
Update() | Models_Manager | |
~Models_Manager() | Models_Manager |