YAGE
1.0
Yet Another Game Engine
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Particle_Container Member List
This is the complete list of members for
Particle_Container
, including all inherited members.
Destroy
() override
Particle_Container
virtual
Draw
()
Particle_Container
Draw
(GLuint) override
Particle_Container
virtual
DrawShadow
()
Particle_Container
inline
DrawShadow
(GLuint) override
Particle_Container
inline
virtual
GetProgram
()
IGameObject
inline
virtual
GetShadowProgram
()
IGameObject
inline
virtual
GetTexture
(const std::string &) const override
Particle_Container
virtual
Particle_Container
(Transform t, const std::string &texturePath, bool enable=true, int max_particles=10000, int particle_rate=1000, float particle_max_life=5)
Particle_Container
program
IGameObject
protected
setMaxLife
(float)
Particle_Container
setMaxParticles
(int)
Particle_Container
SetProgram
(GLuint shaderName)
IGameObject
inline
virtual
SetShadowProgram
(GLuint shaderName)
IGameObject
inline
virtual
setSpawnRate
(int)
Particle_Container
SetTexture
(const std::string &, const TextureType &, const GLuint &) override
Particle_Container
virtual
shadowProgram
IGameObject
protected
transform
Particle_Container
Update
() override
Particle_Container
virtual
~IGameObject
()
IGameObject
inline
virtual
~Particle_Container
()
Particle_Container
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