YAGE
1.0
Yet Another Game Engine
|
This is the complete list of members for Shader_Factory, including all inherited members.
CreateDebugProgram() | Shader_Factory | |
CreateProgram(const std::string &shaderName, const std::string &VertexShaderFilename, const std::string &FragmentShaderFilename) | Shader_Factory | |
GetInstance() | Shader_Factory | static |
SetTextureShader(IGameObject &model) | Shader_Factory | |
~Shader_Factory(void) | Shader_Factory |