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YAGE
1.0
Yet Another Game Engine
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This is the complete list of members for Shader_Factory, including all inherited members.
| CreateDebugProgram() | Shader_Factory | |
| CreateProgram(const std::string &shaderName, const std::string &VertexShaderFilename, const std::string &FragmentShaderFilename) | Shader_Factory | |
| GetInstance() | Shader_Factory | static |
| SetTextureShader(IGameObject &model) | Shader_Factory | |
| ~Shader_Factory(void) | Shader_Factory |