YAGE  1.0
Yet Another Game Engine
Transform Member List

This is the complete list of members for Transform, including all inherited members.

getRotationMatrix() const Transform
getScaleMatrix() const Transform
getTransformMatrix() const Transform
getTranslationMatrix() const Transform
IncRotation(float angle, glm::vec3 axis)Transform
operator=(const btTransform &trans)Transform
positionTransform
RotateX(float angle)Transform
RotateY(float angle)Transform
RotateZ(float angle)Transform
rotationTransform
scaleTransform
SetPosition(const glm::vec3 &position)Transform
SetRotation(float angle, glm::vec3 axis)Transform
SetScale(float scale)Transform
Transform()Transform
Transform(glm::vec3 position, float scale, glm::quat rotation)Transform
~Transform()Transform