#include <Scene_Manager.h>
| Scene_Manager::Scene_Manager |
( |
std::string |
scene_name | ) |
|
| Scene_Manager::~Scene_Manager |
( |
| ) |
|
| int Scene_Manager::GetDeltaTime |
( |
| ) |
|
|
static |
| float Scene_Manager::GetFPS |
( |
| ) |
|
|
static |
| void Scene_Manager::notifyBeginFrame |
( |
| ) |
|
| void Scene_Manager::notifyDisplayFrame |
( |
| ) |
|
| void Scene_Manager::notifyEndFrame |
( |
| ) |
|
| void Scene_Manager::notifyReshape |
( |
int |
width, |
|
|
int |
height, |
|
|
int |
p_width, |
|
|
int |
p_height |
|
) |
| |
| void Scene_Manager::RenderPass |
( |
| ) |
const |
| void Scene_Manager::ShadowPass |
( |
| ) |
const |
| void Scene_Manager::UpdatePass |
( |
| ) |
const |