YAGE
1.0
Yet Another Game Engine
|
#include "Core\Init\Init_GLUT.h"
#include "Managers\Scene_Manager.h"
#include "Builders/GameObjectsBuilder.h"
#include <random>
Functions | |
int | main (int argc, char **argv) |
Variables | |
Shader_Factory * | shaderManager |
int main | ( | int | argc, |
char ** | argv | ||
) |
Shader_Factory* shaderManager |