YAGE  1.0
Yet Another Game Engine
Init_GLUT Class Reference

Helper class to initalize GLUT and setup listener callbacks. More...

#include <Init_GLUT.h>

Public Member Functions

void enterFullscreen ()
 
void exitFullscreen ()
 

Static Public Member Functions

static void init (const WindowInfo &, const ContextInfo &, const FrameBufferInfo &)
 Initalizes GLUT with a window. More...
 
static void run ()
 
static void close ()
 
static void printOpenGLInfo (const WindowInfo &window, const ContextInfo &context)
 
static void setListener (Scene_Manager *&iListener)
 

Detailed Description

Helper class to initalize GLUT and setup listener callbacks.

Member Function Documentation

void Init_GLUT::close ( )
static
void Init_GLUT::enterFullscreen ( )
void Init_GLUT::exitFullscreen ( )
static void Init_GLUT::init ( const WindowInfo windowInfo,
const ContextInfo contextInfo,
const FrameBufferInfo frameBufferInfo 
)
static

Initalizes GLUT with a window.

void Init_GLUT::printOpenGLInfo ( const WindowInfo window,
const ContextInfo context 
)
static
void Init_GLUT::run ( )
static
void Init_GLUT::setListener ( Scene_Manager *&  iListener)
static