YAGE
1.0
Yet Another Game Engine
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Helper class to initalize GLUT and setup listener callbacks. More...
#include <Init_GLUT.h>
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void | enterFullscreen () |
void | exitFullscreen () |
Static Public Member Functions | |
static void | init (const WindowInfo &, const ContextInfo &, const FrameBufferInfo &) |
Initalizes GLUT with a window. More... | |
static void | run () |
static void | close () |
static void | printOpenGLInfo (const WindowInfo &window, const ContextInfo &context) |
static void | setListener (Scene_Manager *&iListener) |
Helper class to initalize GLUT and setup listener callbacks.
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void Init_GLUT::enterFullscreen | ( | ) |
void Init_GLUT::exitFullscreen | ( | ) |
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Initalizes GLUT with a window.
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